Wow, that's great to know! I hadn't tested this one on the Deck yet but Proton constantly amazes me at what it can run. Thanks for sharing that for others that might be interested.
Super moody experience. Very artsy cinematography (Lynch comes to mind) and fleshy, visceral map design. Big kudos to the ambient soundtrack, as well. I still find myself intrigued by the prototype—that early version of the game that was, at the time, in full color and stuck in a perpetual cycle. Something about the process of looping through familiar maps feels particularly oppressive to me. It feels inescapable, no matter what you do. A different type of prison.
← Return to nightmare
Comments
Log in with itch.io to leave a comment.
I wonder what was your inspiration for creating this game?
It was based on a painting I did a few months before of a strange sentient heart:
DOES work on Steam Deck, ONLY if you edit the launch options to "Force the use of a specific Compatability tool" and set it to "Proton: Experimental."
Wow, that's great to know! I hadn't tested this one on the Deck yet but Proton constantly amazes me at what it can run. Thanks for sharing that for others that might be interested.
Wow, what a great atmosphere. Really fantastic work, looking forward to your future projects!
Wow. Looked amazing and mixed with the atmosphere and those sounds it was an awesome experience.
Great game, loved the eerie vibe & the body horror was spot on
Ha! Thanks so much for playing and glad you enjoyed it. Right on the money with the Beksinski and Giger influences :)
was this a ue4 game or you made, wow amazing visuals
Thank you! The engine is UE4, all the models made in Blender and Medium (VR sculpting), textures in Substance and music/SFX in Reaper. :)
Wow, this is amazing art
Super moody experience. Very artsy cinematography (Lynch comes to mind) and fleshy, visceral map design. Big kudos to the ambient soundtrack, as well. I still find myself intrigued by the prototype—that early version of the game that was, at the time, in full color and stuck in a perpetual cycle. Something about the process of looping through familiar maps feels particularly oppressive to me. It feels inescapable, no matter what you do. A different type of prison.